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- Translate (01:17, 9 February 2014)
- GetPosition (01:18, 9 February 2014)
- GetRotation (01:18, 9 February 2014)
- GetScale (01:18, 9 February 2014)
- SetPosition (01:18, 9 February 2014)
- SetRotation (01:19, 9 February 2014)
- SetScale (01:19, 9 February 2014)
- GetTransformedPosition (01:19, 9 February 2014)
- GetTransformedRotation (01:19, 9 February 2014)
- GetTransformedScale (01:19, 9 February 2014)
- GetInverseRotatedVector (01:20, 9 February 2014)
- GetRotatedVector (01:20, 9 February 2014)
- GetInverseVector (01:21, 9 February 2014)
- GetTransformedVector (01:21, 9 February 2014)
- UpdateMatrix (01:21, 9 February 2014)
- GetMatrix (01:21, 9 February 2014)
- SetGravity (01:22, 9 February 2014)
- GetLinearDamping (01:23, 9 February 2014)
- SetLinearDamping (01:23, 9 February 2014)
- GetAngularDamping (01:23, 9 February 2014)
- SetAngularDamping (01:23, 9 February 2014)
- GetLinearFactor (01:24, 9 February 2014)
- SetLinearFactor (01:24, 9 February 2014)
- GetAngularFactor (01:24, 9 February 2014)
- SetAngularFactor (01:24, 9 February 2014)
- GetMass (01:24, 9 February 2014)
- SetMass (01:25, 9 February 2014)
- GetFriction (01:25, 9 February 2014)
- SetFriction (01:25, 9 February 2014)
- GetRestitution (01:25, 9 February 2014)
- SetRestitution (01:25, 9 February 2014)
- ClearForces (01:26, 9 February 2014)
- AddCentralForce (01:26, 9 February 2014)
- AddTorque (01:27, 9 February 2014)
- GetCentralForce (01:27, 9 February 2014)
- GetTorque (01:27, 9 February 2014)
- IsCollisionTest (01:27, 9 February 2014)
- IsCollisionBetween (01:27, 9 February 2014)
- GetNumCollisions (01:27, 9 February 2014)
- RayHit (01:28, 9 February 2014)
- GetLightColor (01:28, 9 February 2014)
- GetLightRadius (01:29, 9 February 2014)
- GetLightIntensity (01:29, 9 February 2014)
- GetLightShadowQuality (01:29, 9 February 2014)
- GetLightShadowBias (01:29, 9 February 2014)
- GetLightShadowBlur (01:29, 9 February 2014)
- GetLightSpotAngle (01:29, 9 February 2014)
- GetLightSpotExponent (01:29, 9 February 2014)
- SetLightColor (01:30, 9 February 2014)
- SetLightRadius (01:30, 9 February 2014)
- SetLightIntensity (01:30, 9 February 2014)
- SetLightShadowQuality (01:31, 9 February 2014)
- SetLightShadowBias (01:31, 9 February 2014)
- SetLightShadowBlur (01:31, 9 February 2014)
- SetLightSpotAngle (01:31, 9 February 2014)
- SetLightSpotExponent (01:32, 9 February 2014)
- Keys (01:35, 9 February 2014)
- Axis (01:37, 9 February 2014)
- Lua functions list (02:08, 9 February 2014)
- MScriptContext (10:57, 9 February 2014)
- MObject3d (11:05, 9 February 2014)
- MOEntity (11:08, 9 February 2014)
- MPhysicsProperties (11:14, 9 February 2014)
- GetTouchPhase (13:38, 9 February 2014)
- Coding standard (20:38, 9 February 2014)
- Getting started (22:13, 9 February 2014)
- Applying Scripts to objects (10:24, 10 February 2014)
- Main Page (22:37, 10 February 2014)
- Lua scripting (13:43, 11 February 2014)
- User manual (11:29, 12 February 2014)
- Blender exporter settings (13:14, 13 February 2014)
- Troubleshoot FAQ (14:17, 13 February 2014)
- Tools (21:36, 14 February 2014)
- Timers (16:50, 15 February 2014)
- PlaySound (17:00, 15 February 2014)
- GetClone (17:03, 15 February 2014)
- Dependencies (22:49, 18 February 2014)
- Code documentation (13:52, 23 February 2014)
- EnableCameraLayer (23:21, 3 April 2014)
- Dofile (12:06, 6 April 2014)
- Roadmap (23:36, 27 May 2014)
- Building Maratis for Windows (11:48, 27 July 2014)
- Building Maratis (11:50, 27 July 2014)
- Building Maratis for iOS (11:50, 27 July 2014)
- Installing Maratis SDK (15:05, 27 July 2014)
- External Assets (04:38, 6 September 2014)