User contributions
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- 12:36, 8 February 2014 (diff | hist) MediaWiki:Sidebar (top)
- 21:39, 7 February 2014 (diff | hist) Roadmap
- 21:31, 7 February 2014 (diff | hist) Exporting from Blender (top)
- 21:28, 7 February 2014 (diff | hist) Roadmap (→Experimental Roadmap :)
- 14:08, 29 October 2013 (diff | hist) Roadmap
- 11:42, 25 October 2013 (diff | hist) Lua scripting
- 11:29, 25 October 2013 (diff | hist) Code documentation
- 11:27, 25 October 2013 (diff | hist) Main Page
- 23:33, 11 September 2013 (diff | hist) N MScriptContext (Created page with "MScriptContext is used to manage script functions virtually. Custom functions can be declared during a plugin initialization in c++,<br> you can send values to the script con...")
- 20:10, 22 August 2013 (diff | hist) User manual
- 10:21, 18 June 2013 (diff | hist) Building Maratis
- 14:33, 9 February 2013 (diff | hist) Building Maratis
- 16:47, 5 February 2013 (diff | hist) N GetMatrix (Created page with "Returns the object's matrix in a table of 16 entries (4x4 matrix) : matrix = getMatrix(object)")
- 16:47, 5 February 2013 (diff | hist) N UpdateMatrix (Created page with "Update the object's matrix : updateMatrix(object)")
- 16:46, 5 February 2013 (diff | hist) N GetTransformedVector (Created page with "Returns the transformed vector according to the object's current matrix :<br>mainly used to transform a local coordinate vector in global coordinate vec = getTransformedVect...")
- 16:44, 5 February 2013 (diff | hist) N GetInverseVector (Created page with "Returns the inverse vector according to the object current matrix :<br>mainly used to transform a global coordinate vector in the object's local coordinates vec = getInverse...")
- 16:43, 5 February 2013 (diff | hist) N GetRotatedVector (Created page with "Returns the rotated vector according to the object current matrix : vec = getRotatedVector(object, vec3(x, y, z)) Example : vec = getRotatedVector(object, vec3(1, 0, 0)) ...")
- 16:42, 5 February 2013 (diff | hist) N GetInverseRotatedVector (Created page with "Returns the inverse rotated vector according to the object current matrix : vec = getInverseRotatedVector(object, vec3(x, y, z))")
- 16:41, 5 February 2013 (diff | hist) N GetTransformedScale (Created page with "Returns the transformed scale (global coordinates) of the object according to it's current matrix : <br>(useful if the object is linked to other objects) pos = getTransforme...")
- 16:40, 5 February 2013 (diff | hist) N GetTransformedRotation (Created page with "Returns the transformed rotation (global coordinates) of the object according to it's current matrix : <br>(useful if the object is linked to other objects) rot = getTransfo...")
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