Roadmap

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(Created page with "A general road-map in order of priority : * Documentation (wiki in progress) * Desktop publishing and file packing (version 1 to be tested) * Additional Lua script functions ...")
 
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* Additional behaviors, simple IA, ready-made player moving (3rd person, platform...)
 
* Additional behaviors, simple IA, ready-made player moving (3rd person, platform...)
 
* Particule system (see Nistur proposal)
 
* Particule system (see Nistur proposal)
* Better normal map (invert map),
+
* Better normal map (invert map)
 
* Render to texture example
 
* Render to texture example
 
* Simple solution for LOD (multi-object ? behavior ?)
 
* Simple solution for LOD (multi-object ? behavior ?)

Revision as of 10:37, 11 April 2012

A general road-map in order of priority :

  • Documentation (wiki in progress)
  • Desktop publishing and file packing (version 1 to be tested)
  • Additional Lua script functions (raytracing, exit mode... see forum)
  • Additional behaviors, simple IA, ready-made player moving (3rd person, platform...)
  • Particule system (see Nistur proposal)
  • Better normal map (invert map)
  • Render to texture example
  • Simple solution for LOD (multi-object ? behavior ?)
  • Android tests
  • Post-effect menu in editor (in camera), default list + custom shader loading
  • Complex IA (auto path finding, blur logic ?)
  • Physics improvement (vehicle preset)
  • Editor improvement, material editing inside Maratis, animation...
  • Default network engine
  • Web publishing
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