ClassMGuiTextureFont

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<noinclude>{{doxybot-warning|MGuiTextureFont}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MGuiTextureFont}}</noinclude><includeonly>
 
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{{doxybot-class|1=MGuiTextureFont|2=}}
==unsigned int MGuiTextureFont::m_textureNone==
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{{doxybot-member|1=unsigned int MGuiTextureFont::m_textureNone|2=}}
 
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{{doxybot-member|1=float MGuiTextureFont::m_spaceNone|2=}}
==float MGuiTextureFont::m_spaceNone==
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{{doxybot-member|1=float MGuiTextureFont::m_tabSpaceNone|2=}}
 
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{{doxybot-member|1=MGuiTextureFont::MGuiTextureFont(const char *filename)|2=}}
==float MGuiTextureFont::m_tabSpaceNone==
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{{doxybot-member|1=void MGuiTextureFont::setTexture(unsigned int textureId)|2=}}
 
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{{doxybot-member|1=unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)|2=}}
==MGuiTextureFont::MGuiTextureFont(const char *filename)==
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{{doxybot-member|1=MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)|2=}}
 
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{{doxybot-member|1=MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)|2=}}
==void MGuiTextureFont::setTexture(unsigned int textureId)==
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{{doxybot-member|1=void MGuiTextureFont::setSpace(const float space)|2=}}
 
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{{doxybot-member|1=float MGuiTextureFont::getSpace(void)|2=}}
==unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)==
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{{doxybot-member|1=void MGuiTextureFont::setTabSpace(const float tabSpace)|2=}}
 
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{{doxybot-member|1=float MGuiTextureFont::getTabSpace(void)|2=}}
==MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)==
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{{doxybot-member|1=void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)|2=}}
 
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{{doxybot-member|1=void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)|2=}}
==MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)==
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{{doxybot-categories}}
 
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</includeonly>
==void MGuiTextureFont::setSpace(const float space)==
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==float MGuiTextureFont::getSpace(void)==
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==void MGuiTextureFont::setTabSpace(const float tabSpace)==
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==float MGuiTextureFont::getTabSpace(void)==
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==void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)==
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==void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)==
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[[Category:Doxygen]]</includeonly>
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Latest revision as of 14:10, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MGuiTextureFont that it is trancluded into.

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