Roadmap
(Difference between revisions)
(Created page with "A general road-map in order of priority : * Documentation (wiki in progress) * Desktop publishing and file packing (version 1 to be tested) * Additional Lua script functions ...") |
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* Additional behaviors, simple IA, ready-made player moving (3rd person, platform...) | * Additional behaviors, simple IA, ready-made player moving (3rd person, platform...) | ||
* Particule system (see Nistur proposal) | * Particule system (see Nistur proposal) | ||
− | * Better normal map (invert map) | + | * Better normal map (invert map) |
* Render to texture example | * Render to texture example | ||
* Simple solution for LOD (multi-object ? behavior ?) | * Simple solution for LOD (multi-object ? behavior ?) |
Revision as of 09:37, 11 April 2012
A general road-map in order of priority :
- Documentation (wiki in progress)
- Desktop publishing and file packing (version 1 to be tested)
- Additional Lua script functions (raytracing, exit mode... see forum)
- Additional behaviors, simple IA, ready-made player moving (3rd person, platform...)
- Particule system (see Nistur proposal)
- Better normal map (invert map)
- Render to texture example
- Simple solution for LOD (multi-object ? behavior ?)
- Android tests
- Post-effect menu in editor (in camera), default list + custom shader loading
- Complex IA (auto path finding, blur logic ?)
- Physics improvement (vehicle preset)
- Editor improvement, material editing inside Maratis, animation...
- Default network engine
- Web publishing