ClassMGuiTextureFont
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<noinclude>{{doxybot-warning|MGuiTextureFont}}</noinclude><includeonly> | <noinclude>{{doxybot-warning|MGuiTextureFont}}</noinclude><includeonly> | ||
− | {{doxybot-class|MGuiTextureFont|}} | + | {{doxybot-class|1=MGuiTextureFont|2=}} |
− | {{doxybot-member|unsigned int MGuiTextureFont::m_textureNone|}} | + | {{doxybot-member|1=unsigned int MGuiTextureFont::m_textureNone|2=}} |
− | {{doxybot-member|float MGuiTextureFont::m_spaceNone|}} | + | {{doxybot-member|1=float MGuiTextureFont::m_spaceNone|2=}} |
− | {{doxybot-member|float MGuiTextureFont::m_tabSpaceNone|}} | + | {{doxybot-member|1=float MGuiTextureFont::m_tabSpaceNone|2=}} |
− | {{doxybot-member|MGuiTextureFont::MGuiTextureFont(const char *filename)|}} | + | {{doxybot-member|1=MGuiTextureFont::MGuiTextureFont(const char *filename)|2=}} |
− | {{doxybot-member|void MGuiTextureFont::setTexture(unsigned int textureId)|}} | + | {{doxybot-member|1=void MGuiTextureFont::setTexture(unsigned int textureId)|2=}} |
− | {{doxybot-member|unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)|}} | + | {{doxybot-member|1=unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)|2=}} |
− | {{doxybot-member|MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)|}} | + | {{doxybot-member|1=MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)|2=}} |
− | {{doxybot-member|MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)|}} | + | {{doxybot-member|1=MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)|2=}} |
− | {{doxybot-member|void MGuiTextureFont::setSpace(const float space)|}} | + | {{doxybot-member|1=void MGuiTextureFont::setSpace(const float space)|2=}} |
− | {{doxybot-member|float MGuiTextureFont::getSpace(void)|}} | + | {{doxybot-member|1=float MGuiTextureFont::getSpace(void)|2=}} |
− | {{doxybot-member|void MGuiTextureFont::setTabSpace(const float tabSpace)|}} | + | {{doxybot-member|1=void MGuiTextureFont::setTabSpace(const float tabSpace)|2=}} |
− | {{doxybot-member|float MGuiTextureFont::getTabSpace(void)|}} | + | {{doxybot-member|1=float MGuiTextureFont::getTabSpace(void)|2=}} |
− | {{doxybot-member|void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)|}} | + | {{doxybot-member|1=void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)|2=}} |
− | {{doxybot-member|void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)|}} | + | {{doxybot-member|1=void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)|2=}} |
{{doxybot-categories}} | {{doxybot-categories}} | ||
</includeonly> | </includeonly> |
Latest revision as of 13:10, 8 February 2014
This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MGuiTextureFont that it is trancluded into.