ClassMMaterial

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<noinclude>{{doxybot-warning|MMaterial}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MMaterial}}</noinclude><includeonly>
 
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{{doxybot-class|1=MMaterial|2=}}
==int MMaterial::m_typeNone==
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{{doxybot-member|1=int MMaterial::m_typeNone|2=}}
 
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{{doxybot-member|1=MFXRef* MMaterial::m_FXRefNone|2=}}
==MFXRef* MMaterial::m_FXRefNone==
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{{doxybot-member|1=MFXRef* MMaterial::m_ZFXRefNone|2=}}
 
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{{doxybot-member|1=M_BLENDING_MODES MMaterial::m_blendModeNone|2=}}
==MFXRef* MMaterial::m_ZFXRefNone==
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{{doxybot-member|1=float MMaterial::m_opacityNone|2=}}
 
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{{doxybot-member|1=float MMaterial::m_shininessNone|2=}}
==M_BLENDING_MODES MMaterial::m_blendModeNone==
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{{doxybot-member|1=float MMaterial::m_customValueNone|2=}}
 
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{{doxybot-member|1=MVector3 MMaterial::m_diffuseNone|2=}}
==float MMaterial::m_opacityNone==
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{{doxybot-member|1=MVector3 MMaterial::m_specularNone|2=}}
 
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{{doxybot-member|1=MVector3 MMaterial::m_emitNone|2=}}
==float MMaterial::m_shininessNone==
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{{doxybot-member|1=MVector3 MMaterial::m_customColorNone|2=}}
 
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{{doxybot-member|1=unsigned int MMaterial::m_texturesPassNumberNone|2=}}
==float MMaterial::m_customValueNone==
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{{doxybot-member|1=MTexturePass** MMaterial::m_texturesPassNone|2=}}
 
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{{doxybot-member|1=MMaterial::MMaterial(void)|2=}}
==MVector3 MMaterial::m_diffuseNone==
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{{doxybot-member|1=MMaterial::MMaterial(const MMaterial &material)|2=}}
 
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{{doxybot-member|1=MMaterial::~MMaterial(void)|2=}}
==MVector3 MMaterial::m_specularNone==
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{{doxybot-member|1=void MMaterial::setType(int type)|2=}}
 
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{{doxybot-member|1=int MMaterial::getType(void)|2=}}
==MVector3 MMaterial::m_emitNone==
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{{doxybot-member|1=void MMaterial::setFXRef(MFXRef *FXRef)|2=}}
 
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{{doxybot-member|1=void MMaterial::setZFXRef(MFXRef *ZFXRef)|2=}}
==MVector3 MMaterial::m_customColorNone==
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{{doxybot-member|1=MFXRef* MMaterial::getFXRef(void)|2=}}
 
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{{doxybot-member|1=MFXRef* MMaterial::getZFXRef(void)|2=}}
==unsigned int MMaterial::m_texturesPassNumberNone==
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{{doxybot-member|1=void MMaterial::setBlendMode(M_BLENDING_MODES blendMode)|2=}}
 
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{{doxybot-member|1=M_BLENDING_MODES MMaterial::getBlendMode(void)|2=}}
==MTexturePass** MMaterial::m_texturesPassNone==
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{{doxybot-member|1=void MMaterial::setOpacity(float opacity)|2=}}
 
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{{doxybot-member|1=void MMaterial::setShininess(float shininess)|2=}}
==MMaterial::MMaterial(void)==
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{{doxybot-member|1=void MMaterial::setCustomValue(float customValue)|2=}}
 
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{{doxybot-member|1=void MMaterial::setDiffuse(const MVector3 &diffuse)|2=}}
==MMaterial::MMaterial(const MMaterial &material)==
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{{doxybot-member|1=void MMaterial::setSpecular(const MVector3 &specular)|2=}}
 
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{{doxybot-member|1=void MMaterial::setEmit(const MVector3 &emit)|2=}}
==MMaterial::~MMaterial(void)==
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{{doxybot-member|1=void MMaterial::setCustomColor(const MVector3 &customColor)|2=}}
 
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{{doxybot-member|1=float MMaterial::getOpacity(void)|2=}}
==void MMaterial::setType(int type)==
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{{doxybot-member|1=float MMaterial::getShininess(void)|2=}}
 
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{{doxybot-member|1=float MMaterial::getCustomValue(void)|2=}}
==int MMaterial::getType(void)==
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{{doxybot-member|1=MVector3 MMaterial::getEmit(void) const |2=}}
 
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{{doxybot-member|1=MVector3 MMaterial::getDiffuse(void) const |2=}}
==void MMaterial::setFXRef(MFXRef *FXRef)==
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{{doxybot-member|1=MVector3 MMaterial::getSpecular(void) const |2=}}
 
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{{doxybot-member|1=MVector3 MMaterial::getCustomColor(void) const |2=}}
==void MMaterial::setZFXRef(MFXRef *ZFXRef)==
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{{doxybot-member|1=void MMaterial::allocTexturesPass(unsigned int size)|2=}}
 
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{{doxybot-member|1=void MMaterial::clearTexturesPass(void)|2=}}
==MFXRef* MMaterial::getFXRef(void)==
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{{doxybot-member|1=void MMaterial::addTexturePass(MTexture *texture, M_TEX_COMBINE_MODES combineMode, unsigned int mapChannel)|2=}}
 
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{{doxybot-member|1=unsigned int MMaterial::getTexturesPassNumber(void)|2=}}
==MFXRef* MMaterial::getZFXRef(void)==
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{{doxybot-member|1=MTexturePass* MMaterial::getTexturePass(unsigned int id)|2=}}
 
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{{doxybot-categories}}
==void MMaterial::setBlendMode(M_BLENDING_MODES blendMode)==
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</includeonly>
 
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==M_BLENDING_MODES MMaterial::getBlendMode(void)==
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==void MMaterial::setOpacity(float opacity)==
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==void MMaterial::setShininess(float shininess)==
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==void MMaterial::setCustomValue(float customValue)==
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==void MMaterial::setDiffuse(const MVector3 &diffuse)==
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==void MMaterial::setSpecular(const MVector3 &specular)==
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==void MMaterial::setEmit(const MVector3 &emit)==
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==void MMaterial::setCustomColor(const MVector3 &customColor)==
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==float MMaterial::getOpacity(void)==
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==float MMaterial::getShininess(void)==
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==float MMaterial::getCustomValue(void)==
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==MVector3 MMaterial::getEmit(void) const ==
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==MVector3 MMaterial::getDiffuse(void) const ==
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==MVector3 MMaterial::getSpecular(void) const ==
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==MVector3 MMaterial::getCustomColor(void) const ==
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==void MMaterial::allocTexturesPass(unsigned int size)==
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==void MMaterial::clearTexturesPass(void)==
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==void MMaterial::addTexturePass(MTexture *texture, M_TEX_COMBINE_MODES combineMode, unsigned int mapChannel)==
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==unsigned int MMaterial::getTexturesPassNumber(void)==
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==MTexturePass* MMaterial::getTexturePass(unsigned int id)==
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{{doxybot-categories}}</includeonly>
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Latest revision as of 13:10, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MMaterial that it is trancluded into.

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