ClassMGuiTextureFont

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<noinclude>{{doxybot-warning|MGuiTextureFont}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MGuiTextureFont}}</noinclude><includeonly>
 
{{doxybot-class|MGuiTextureFont|}}
 
{{doxybot-class|MGuiTextureFont|}}
{{doxybot-member|unsigned int MGuiTextureFont::m_texture|None}}
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{{doxybot-member|unsigned int MGuiTextureFont::m_textureNone|}}
{{doxybot-member|unsigned int MGuiTextureFont::m_texture|None|}}
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{{doxybot-member|float MGuiTextureFont::m_spaceNone|}}
{{doxybot-member|float MGuiTextureFont::m_space|None}}
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{{doxybot-member|float MGuiTextureFont::m_tabSpaceNone|}}
{{doxybot-member|float MGuiTextureFont::m_space|None|}}
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{{doxybot-member|MGuiTextureFont::MGuiTextureFont(const char *filename)|}}
{{doxybot-member|float MGuiTextureFont::m_tabSpace|None}}
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{{doxybot-member|void MGuiTextureFont::setTexture(unsigned int textureId)|}}
{{doxybot-member|float MGuiTextureFont::m_tabSpace|None|}}
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{{doxybot-member|unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)|}}
{{doxybot-member|MGuiTextureFont::MGuiTextureFont|(const char *filename)}}
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{{doxybot-member|MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)|}}
{{doxybot-member|MGuiTextureFont::MGuiTextureFont|(const char *filename)|}}
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{{doxybot-member|MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)|}}
{{doxybot-member|void MGuiTextureFont::setTexture|(unsigned int textureId)}}
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{{doxybot-member|void MGuiTextureFont::setSpace(const float space)|}}
{{doxybot-member|void MGuiTextureFont::setTexture|(unsigned int textureId)|}}
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{{doxybot-member|float MGuiTextureFont::getSpace(void)|}}
{{doxybot-member|unsigned int MGuiTextureFont::findPointedCharacter|(const char *text, const MVector2 &position, float size, const MVector2 &point)}}
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{{doxybot-member|void MGuiTextureFont::setTabSpace(const float tabSpace)|}}
{{doxybot-member|unsigned int MGuiTextureFont::findPointedCharacter|(const char *text, const MVector2 &position, float size, const MVector2 &point)|}}
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{{doxybot-member|float MGuiTextureFont::getTabSpace(void)|}}
{{doxybot-member|MVector2 MGuiTextureFont::getMaxSize|(const char *text, const float size)}}
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{{doxybot-member|void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)|}}
{{doxybot-member|MVector2 MGuiTextureFont::getMaxSize|(const char *text, const float size)|}}
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{{doxybot-member|void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)|}}
{{doxybot-member|MVector2 MGuiTextureFont::getCharacterPosition|(const char *text, const MVector2 &position, const float size, const unsigned int charId)}}
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{{doxybot-member|MVector2 MGuiTextureFont::getCharacterPosition|(const char *text, const MVector2 &position, const float size, const unsigned int charId)|}}
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{{doxybot-member|void MGuiTextureFont::setSpace|(const float space)}}
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{{doxybot-member|void MGuiTextureFont::setSpace|(const float space)|}}
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{{doxybot-member|float MGuiTextureFont::getSpace|(void)}}
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{{doxybot-member|float MGuiTextureFont::getSpace|(void)|}}
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{{doxybot-member|void MGuiTextureFont::setTabSpace|(const float tabSpace)}}
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{{doxybot-member|void MGuiTextureFont::setTabSpace|(const float tabSpace)|}}
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{{doxybot-member|float MGuiTextureFont::getTabSpace|(void)}}
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{{doxybot-member|float MGuiTextureFont::getTabSpace|(void)|}}
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{{doxybot-member|void MGuiTextureFont::draw|(const char *text, const MVector2 &position, float size)}}
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{{doxybot-member|void MGuiTextureFont::draw|(const char *text, const MVector2 &position, float size)|}}
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{{doxybot-member|void MGuiTextureFont::drawSelection|(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)}}
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{{doxybot-member|void MGuiTextureFont::drawSelection|(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)|}}
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{{doxybot-categories}}
 
{{doxybot-categories}}
 
</includeonly>
 
</includeonly>

Revision as of 12:56, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MGuiTextureFont that it is trancluded into.

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