Vec3

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(Created page with "Minimal vector manipulation for 3d vector, compatible with the current table system : vec = vec3(x, y, z) allowing basic math (addition, multiplication etc), for example : ...")
 
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  y = pos[2]
 
  y = pos[2]
 
  z = pos[3]
 
  z = pos[3]
 +
 +
[[Category:Lua scripting]]

Revision as of 18:57, 4 February 2014

Minimal vector manipulation for 3d vector, compatible with the current table system :

vec = vec3(x, y, z)

allowing basic math (addition, multiplication etc), for example :

pos = (getPosition(object) + vec3(1, 0, 0)) * 2
-- it's still a table like before :
x = pos[1]
y = pos[2]
z = pos[3]
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