User contributions
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- 13:15, 22 August 2013 (diff | hist) m Creating a Game Plugin (→Where do I write my code?)
- 13:05, 22 August 2013 (diff | hist) Code documentation (→Game Projects)
- 13:02, 22 August 2013 (diff | hist) m Creating a Game Plugin (→Source code)
- 12:31, 22 August 2013 (diff | hist) Creating a Game Plugin
- 12:29, 22 August 2013 (diff | hist) Creating a Game Plugin (adding stuff)
- 12:20, 22 August 2013 (diff | hist) User manual (woops; break line)
- 12:19, 22 August 2013 (diff | hist) User manual (adding link)
- 12:18, 22 August 2013 (diff | hist) How to make a free camera (improving)
- 12:18, 22 August 2013 (diff | hist) N Creating a Game Plugin (Created page with "Here we show how you can add your own C++ code in your Maratis game. You need to make a game plugin. ==Creating a project== In your visual cpp project, your xcode project or...")
- 11:40, 22 August 2013 (diff | hist) User manual (adding a tutorial)
- 11:40, 22 August 2013 (diff | hist) N How to make a free camera (Created page with "First of all we need a centerCursor function. We can take that directly from MScript.cpp (the lua script functions source code): <pre>void MyGame::centerCursor(void) { ME...")
- 01:38, 22 August 2013 (diff | hist) MObject3d (→Position)
- 01:27, 22 August 2013 (diff | hist) m MObject3d (link corrected)
- 01:24, 22 August 2013 (diff | hist) N MObject3d (testing, starting with MObject3d)
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