SetText

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(Created page with "Displaying text. Can be used to display any kind of info : Objects collisions & coordinates, timers, messages, well anything you want. Example 1 : Simple timer display. Make ...")
 
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Displaying text. Can be used to display any kind of info :
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{{lua-function|setText|object, text}}
Objects collisions & coordinates, timers, messages, well anything you want.
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Example 1 : Simple timer display. Make sure you added a Text item in the maratis editor
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Displaying text. Can be used to display any kind of info such as objects collisions & coordinates, timers, messages, well anything you want.
 +
 
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{{lua-function-param|object|object to operate on}}
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{{lua-function-param|text|text string}}
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'''Example 1:''' Simple timer display. Make sure you added a Text item in the maratis editor.
  
 
     Text0 = getObject("Text0")
 
     Text0 = getObject("Text0")
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         setText(Text0, text0)
 
         setText(Text0, text0)
 
     end
 
     end
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[[Category:Lua scripting]]
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[[Category:Lua function]]
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[[Category:Text]]

Latest revision as of 01:04, 9 February 2014

setText(object, text)

Displaying text. Can be used to display any kind of info such as objects collisions & coordinates, timers, messages, well anything you want.

  • object : object to operate on
  • text : text string

Example 1: Simple timer display. Make sure you added a Text item in the maratis editor.

   Text0 = getObject("Text0")
   t = 0
   function onSceneUpdate()
       t = t + 1
       text0 = "Time = " .. t -- change the last "t" to display another info
       setText(Text0, text0)
   end
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