SetCameraNear

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{{lua-function|setCameraNear|object, near}}
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Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered.
 
Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered.
  

Revision as of 18:17, 8 February 2014

setCameraNear(object, near)

Set near clipping plane for the camera. Parts of the objects that are closer than near clipping plane will not be rendered.

Camera = getCurrentCamera()
setCameraNear(Camera, 1.0)
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