MTextureRef

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Contents

API

bool MTextureRef::m_mipmapNone

unsigned int MTextureRef::m_componentsNone

unsigned int MTextureRef::m_widthNone

unsigned int MTextureRef::m_heightNone

unsigned int MTextureRef::m_textureIdNone

MTextureRef::MTextureRef(unsigned int textureId, const char *filename, bool mipmap)

MTextureRef::~MTextureRef(void)

void MTextureRef::clear(void)

void MTextureRef::destroy(void)

void MTextureRef::update(void)

int MTextureRef::getType(void)

bool MTextureRef::isMipmapEnabled(void)

unsigned int MTextureRef::getComponents(void)

unsigned int MTextureRef::getWidth(void)

unsigned int MTextureRef::getHeight(void)

void MTextureRef::setWidth(unsigned int width)

void MTextureRef::setHeight(unsigned int height)

void MTextureRef::setTextureId(unsigned int textureId)

unsigned int MTextureRef::getTextureId(void)

static MTextureRef* MTextureRef::getNew(unsigned int textureId, const char *filename, bool mipmap)

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