MGuiMenu
From MaratisWiki
MGuiWindow MGuiMenu::m_windowNonevirtual MGuiMenu::~MGuiMenu()void MGuiMenu::sendVariable(void)void MGuiMenu::updateFromVariable(void)void MGuiMenu::onChange(void)unsigned int MGuiMenu::getMenuId(void)void MGuiMenu::setMenuId(unsigned int id)void MGuiMenu::addSimpleButton(const char *text, void(*buttonPointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))void MGuiMenu::clearWindowMenu(void)void MGuiMenu::rescaleWindowMenu(void)void MGuiMenu::drawWindowMenu(void)MGuiWindow* MGuiMenu::getWindowMenu(void)void MGuiMenu::setWindowShadow(bool shadow)void MGuiMenu::setWindowMenuColor(const MVector4 &color)void MGuiMenu::onWindowMenuEvent(MWinEvent *windowEvent)bool MGuiMenu::isWindowMenuHighLight(void)bool MGuiMenu::isWindowMenuScrollBarPressed(void)void MGuiMenu::onEvent(MWinEvent *windowEvent)const char* MGuiMenu::getText(void)void MGuiMenu::setPressed(bool pressed)void MGuiMenu::draw(void)bool MGuiMenu::findMenuId(void)void MGuiMenu::updateSelection(void)