MBox3d
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Revision as of 02:16, 8 February 2014 by Dahnielson (Talk | contribs)
MVector3 MBox3d::minNone
MVector3 MBox3d::maxNone
MBox3d::MBox3d(void)
MBox3d::MBox3d(const MBox3d &box)
MBox3d::MBox3d(const MVector3 &_min, const MVector3 &_max)
void MBox3d::initFromPoints(const MVector3 *points, unsigned int pointsNumber)
bool MBox3d::isInCollisionWith(const MBox3d &box)