IsAnimationOver

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(Created page with "Do something when the current animation has finished playing. Note that it also apply to looped animations. Basic use : object = getObject("object") function onScene...")
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Revision as of 10:16, 8 November 2012

Do something when the current animation has finished playing. Note that it also apply to looped animations.

Basic use :

   object = getObject("object")
   function onSceneUpdate()
           if isAnimationOver(object) then
               --do something 
           end   
   end
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