GetUnProjectedPoint

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Returns the un-projected point of a screen-space point.
 
Returns the un-projected point of a screen-space point.
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{{lua-function-param|object|object to operate on}}
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{{lua-function-param|vector|vector}}
  
 
  point = getUnProjectedPoint(Camera, vec3(x, y, z))
 
  point = getUnProjectedPoint(Camera, vec3(x, y, z))

Latest revision as of 01:13, 9 February 2014

getUnProjectedPoint(object, vector)

Returns the un-projected point of a screen-space point.

  • object : object to operate on
  • vector : vector
point = getUnProjectedPoint(Camera, vec3(x, y, z))

It can be used for example to pick a 3d object using the mouse position :

 function onSceneUpdate()
 
    mx = getAxis("MOUSE_X")
    my = getAxis("MOUSE_Y")	
    
    V1 = getUnProjectedPoint(Camera, vec3(mx, my, 0))
    V2 = getUnProjectedPoint(Camera, vec3(mx, my, 1))
    
    point, object = rayHit(V1, V2) -- note that rayHit only detects objects with physics enabled
    
    if point then
       rotate(object, {0, 0, -1}, 1) -- rotate the selected object
    end
 
 end
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