GetInverseVector

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(Created page with "Returns the inverse vector according to the object current matrix :<br>mainly used to transform a global coordinate vector in the object's local coordinates vec = getInverse...")
 
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  vec = getInverseVector(object, vec3(x, y, z))
 
  vec = getInverseVector(object, vec3(x, y, z))
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[[Category:Lua scripting]]

Revision as of 19:03, 4 February 2014

Returns the inverse vector according to the object current matrix :
mainly used to transform a global coordinate vector in the object's local coordinates

vec = getInverseVector(object, vec3(x, y, z))
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