ClassMSoundContext

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<noinclude>{{doxybot-warning|MSoundContext}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MSoundContext}}</noinclude><includeonly>
 
{{doxybot-class|MSoundContext|}}
 
{{doxybot-class|MSoundContext|}}
{{doxybot-member|virtual MSoundContext::~MSoundContext|(void)}}
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{{doxybot-member|virtual MSoundContext::~MSoundContext(void)|}}
{{doxybot-member|virtual MSoundContext::~MSoundContext|(void)|}}
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{{doxybot-member|virtual void MSoundContext::initContext(void)=0|}}
{{doxybot-member|virtual void MSoundContext::initContext|(void)=0}}
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{{doxybot-member|virtual void MSoundContext::createBuffer(unsigned int *bufferId)=0|}}
{{doxybot-member|virtual void MSoundContext::initContext|(void)=0|}}
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{{doxybot-member|virtual void MSoundContext::deleteBuffer(unsigned int *bufferId)=0|}}
{{doxybot-member|virtual void MSoundContext::createBuffer|(unsigned int *bufferId)=0}}
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{{doxybot-member|virtual void MSoundContext::sendBufferSound(unsigned int bufferId, MSound *sound)=0|}}
{{doxybot-member|virtual void MSoundContext::createBuffer|(unsigned int *bufferId)=0|}}
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{{doxybot-member|virtual void MSoundContext::sendBufferData(unsigned int bufferId, M_SOUND_FORMAT format, void *data, unsigned int size, unsigned int freq)=0|}}
{{doxybot-member|virtual void MSoundContext::deleteBuffer|(unsigned int *bufferId)=0}}
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{{doxybot-member|virtual float MSoundContext::getBufferDuration(unsigned int bufferId)=0|}}
{{doxybot-member|virtual void MSoundContext::deleteBuffer|(unsigned int *bufferId)=0|}}
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{{doxybot-member|virtual void MSoundContext::createSource(unsigned int *sourceId, unsigned int bufferId)=0|}}
{{doxybot-member|virtual void MSoundContext::sendBufferSound|(unsigned int bufferId, MSound *sound)=0}}
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{{doxybot-member|virtual void MSoundContext::deleteSource(unsigned int *sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::sendBufferSound|(unsigned int bufferId, MSound *sound)=0|}}
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{{doxybot-member|virtual void MSoundContext::enableSourceLoop(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::sendBufferData|(unsigned int bufferId, M_SOUND_FORMAT format, void *data, unsigned int size, unsigned int freq)=0}}
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{{doxybot-member|virtual void MSoundContext::disableSourceLoop(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::sendBufferData|(unsigned int bufferId, M_SOUND_FORMAT format, void *data, unsigned int size, unsigned int freq)=0|}}
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{{doxybot-member|virtual void MSoundContext::setSourceRelative(unsigned int sourceId, bool relative)=0|}}
{{doxybot-member|virtual float MSoundContext::getBufferDuration|(unsigned int bufferId)=0}}
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{{doxybot-member|virtual void MSoundContext::setSourceBufferId(unsigned int sourceId, unsigned int bufferId)=0|}}
{{doxybot-member|virtual float MSoundContext::getBufferDuration|(unsigned int bufferId)=0|}}
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{{doxybot-member|virtual void MSoundContext::setSourcePosition(unsigned int sourceId, const MVector3 &position)=0|}}
{{doxybot-member|virtual void MSoundContext::createSource|(unsigned int *sourceId, unsigned int bufferId)=0}}
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{{doxybot-member|virtual void MSoundContext::setSourceRadius(unsigned int sourceId, float radius)=0|}}
{{doxybot-member|virtual void MSoundContext::createSource|(unsigned int *sourceId, unsigned int bufferId)=0|}}
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{{doxybot-member|virtual void MSoundContext::setSourcePitch(unsigned int sourceId, float pitch)=0|}}
{{doxybot-member|virtual void MSoundContext::deleteSource|(unsigned int *sourceId)=0}}
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{{doxybot-member|virtual void MSoundContext::setSourceGain(unsigned int sourceId, float gain)=0|}}
{{doxybot-member|virtual void MSoundContext::deleteSource|(unsigned int *sourceId)=0|}}
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{{doxybot-member|virtual void MSoundContext::setSourceRolloff(unsigned int sourceId, float rolloff)=0|}}
{{doxybot-member|virtual void MSoundContext::enableSourceLoop|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual void MSoundContext::setSourceOffset(unsigned int sourceId, float offset)=0|}}
{{doxybot-member|virtual void MSoundContext::enableSourceLoop|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual float MSoundContext::getSourceOffset(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::disableSourceLoop|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual void MSoundContext::playSource(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::disableSourceLoop|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual void MSoundContext::pauseSource(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourceRelative|(unsigned int sourceId, bool relative)=0}}
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{{doxybot-member|virtual void MSoundContext::stopSource(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourceRelative|(unsigned int sourceId, bool relative)=0|}}
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{{doxybot-member|virtual bool MSoundContext::isSourcePaused(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourceBufferId|(unsigned int sourceId, unsigned int bufferId)=0}}
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{{doxybot-member|virtual bool MSoundContext::isSourcePlaying(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourceBufferId|(unsigned int sourceId, unsigned int bufferId)=0|}}
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{{doxybot-member|virtual float MSoundContext::getSourceTimePos(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourcePosition|(unsigned int sourceId, const MVector3 &position)=0}}
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{{doxybot-member|virtual void MSoundContext::queueSourceBuffer(unsigned int sourceId, unsigned int *buffers, unsigned int bufferSize)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourcePosition|(unsigned int sourceId, const MVector3 &position)=0|}}
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{{doxybot-member|virtual void MSoundContext::unqueueSourceBuffer(unsigned int sourceId, unsigned int *buffers, unsigned int bufferSize)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourceRadius|(unsigned int sourceId, float radius)=0}}
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{{doxybot-member|virtual unsigned int MSoundContext::getSourceBuffersQueued(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourceRadius|(unsigned int sourceId, float radius)=0|}}
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{{doxybot-member|virtual unsigned int MSoundContext::getSourceBuffersProcessed(unsigned int sourceId)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourcePitch|(unsigned int sourceId, float pitch)=0}}
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{{doxybot-member|virtual void MSoundContext::updateListenerPosition(const MVector3 &position, const MVector3 &direction, const MVector3 &up)=0|}}
{{doxybot-member|virtual void MSoundContext::setSourcePitch|(unsigned int sourceId, float pitch)=0|}}
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{{doxybot-member|virtual void MSoundContext::setSourceGain|(unsigned int sourceId, float gain)=0}}
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{{doxybot-member|virtual void MSoundContext::setSourceGain|(unsigned int sourceId, float gain)=0|}}
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{{doxybot-member|virtual void MSoundContext::setSourceRolloff|(unsigned int sourceId, float rolloff)=0}}
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{{doxybot-member|virtual void MSoundContext::setSourceRolloff|(unsigned int sourceId, float rolloff)=0|}}
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{{doxybot-member|virtual void MSoundContext::setSourceOffset|(unsigned int sourceId, float offset)=0}}
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{{doxybot-member|virtual void MSoundContext::setSourceOffset|(unsigned int sourceId, float offset)=0|}}
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{{doxybot-member|virtual float MSoundContext::getSourceOffset|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual float MSoundContext::getSourceOffset|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual void MSoundContext::playSource|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual void MSoundContext::playSource|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual void MSoundContext::pauseSource|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual void MSoundContext::pauseSource|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual void MSoundContext::stopSource|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual void MSoundContext::stopSource|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual bool MSoundContext::isSourcePaused|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual bool MSoundContext::isSourcePaused|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual bool MSoundContext::isSourcePlaying|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual bool MSoundContext::isSourcePlaying|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual float MSoundContext::getSourceTimePos|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual float MSoundContext::getSourceTimePos|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual void MSoundContext::queueSourceBuffer|(unsigned int sourceId, unsigned int *buffers, unsigned int bufferSize)=0}}
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{{doxybot-member|virtual void MSoundContext::queueSourceBuffer|(unsigned int sourceId, unsigned int *buffers, unsigned int bufferSize)=0|}}
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{{doxybot-member|virtual void MSoundContext::unqueueSourceBuffer|(unsigned int sourceId, unsigned int *buffers, unsigned int bufferSize)=0}}
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{{doxybot-member|virtual void MSoundContext::unqueueSourceBuffer|(unsigned int sourceId, unsigned int *buffers, unsigned int bufferSize)=0|}}
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{{doxybot-member|virtual unsigned int MSoundContext::getSourceBuffersQueued|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual unsigned int MSoundContext::getSourceBuffersQueued|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual unsigned int MSoundContext::getSourceBuffersProcessed|(unsigned int sourceId)=0}}
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{{doxybot-member|virtual unsigned int MSoundContext::getSourceBuffersProcessed|(unsigned int sourceId)=0|}}
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{{doxybot-member|virtual void MSoundContext::updateListenerPosition|(const MVector3 &position, const MVector3 &direction, const MVector3 &up)=0}}
+
{{doxybot-member|virtual void MSoundContext::updateListenerPosition|(const MVector3 &position, const MVector3 &direction, const MVector3 &up)=0|}}
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{{doxybot-categories}}
 
{{doxybot-categories}}
 
</includeonly>
 
</includeonly>

Revision as of 13:58, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MSoundContext that it is trancluded into.

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