ClassMShaderRef

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<noinclude>{{doxybot-warning|MShaderRef}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MShaderRef}}</noinclude><includeonly>
 
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{{doxybot-class|1=MShaderRef|2=}}
==M_SHADER_TYPES MShaderRef::m_typeNone==
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{{doxybot-member|1=M_SHADER_TYPES MShaderRef::m_typeNone|2=}}
 
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{{doxybot-member|1=unsigned int MShaderRef::m_shaderIdNone|2=}}
==unsigned int MShaderRef::m_shaderIdNone==
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{{doxybot-member|1=MShaderRef::MShaderRef(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)|2=}}
 
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{{doxybot-member|1=MShaderRef::~MShaderRef(void)|2=}}
==MShaderRef::MShaderRef(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)==
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{{doxybot-member|1=void MShaderRef::clear(void)|2=}}
 
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{{doxybot-member|1=void MShaderRef::destroy(void)|2=}}
==MShaderRef::~MShaderRef(void)==
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{{doxybot-member|1=void MShaderRef::update(void)|2=}}
 
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{{doxybot-member|1=int MShaderRef::getType(void)|2=}}
==void MShaderRef::clear(void)==
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{{doxybot-member|1=void MShaderRef::setShaderId(unsigned int shaderId)|2=}}
 
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{{doxybot-member|1=unsigned int MShaderRef::getShaderId(void)|2=}}
==void MShaderRef::destroy(void)==
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{{doxybot-member|1=M_SHADER_TYPES MShaderRef::getShaderType(void)|2=}}
 
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{{doxybot-member|1=static MShaderRef* MShaderRef::getNew(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)|2=}}
==void MShaderRef::update(void)==
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{{doxybot-categories}}
 
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</includeonly>
==int MShaderRef::getType(void)==
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==void MShaderRef::setShaderId(unsigned int shaderId)==
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==unsigned int MShaderRef::getShaderId(void)==
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==M_SHADER_TYPES MShaderRef::getShaderType(void)==
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==static MShaderRef* MShaderRef::getNew(unsigned int shaderId, M_SHADER_TYPES type, const char *filename)==
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[[Category:Doxygen]]</includeonly>
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Latest revision as of 14:12, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MShaderRef that it is trancluded into.

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