ClassMPhysicsProperties

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<noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MPhysicsProperties}}</noinclude><includeonly>
{{doxybot-class|MPhysicsProperties|}}
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{{doxybot-class|1=MPhysicsProperties|2=}}
{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::m_constraintNone|}}
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{{doxybot-member|1=MPhysicsConstraint* MPhysicsProperties::m_constraintNone|2=}}
{{doxybot-member|unsigned int MPhysicsProperties::m_shapeIdNone|}}
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{{doxybot-member|1=unsigned int MPhysicsProperties::m_shapeIdNone|2=}}
{{doxybot-member|unsigned int MPhysicsProperties::m_collisionObjectIdNone|}}
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{{doxybot-member|1=unsigned int MPhysicsProperties::m_collisionObjectIdNone|2=}}
{{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShapeNone|}}
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{{doxybot-member|1=M_COLLISION_SHAPE_TYPE MPhysicsProperties::m_collisionShapeNone|2=}}
{{doxybot-member|bool MPhysicsProperties::m_ghostNone|}}
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{{doxybot-member|1=bool MPhysicsProperties::m_ghostNone|2=}}
{{doxybot-member|float MPhysicsProperties::m_massNone|}}
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{{doxybot-member|1=float MPhysicsProperties::m_massNone|2=}}
{{doxybot-member|float MPhysicsProperties::m_frictionNone|}}
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{{doxybot-member|1=float MPhysicsProperties::m_frictionNone|2=}}
{{doxybot-member|float MPhysicsProperties::m_restitutionNone|}}
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{{doxybot-member|1=float MPhysicsProperties::m_restitutionNone|2=}}
{{doxybot-member|float MPhysicsProperties::m_linearDampingNone|}}
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{{doxybot-member|1=float MPhysicsProperties::m_linearDampingNone|2=}}
{{doxybot-member|float MPhysicsProperties::m_angularDampingNone|}}
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{{doxybot-member|1=float MPhysicsProperties::m_angularDampingNone|2=}}
{{doxybot-member|float MPhysicsProperties::m_angularFactorNone|}}
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{{doxybot-member|1=float MPhysicsProperties::m_angularFactorNone|2=}}
{{doxybot-member|MVector3 MPhysicsProperties::m_linearFactorNone|}}
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{{doxybot-member|1=MVector3 MPhysicsProperties::m_linearFactorNone|2=}}
{{doxybot-member|MPhysicsProperties::MPhysicsProperties(void)|}}
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{{doxybot-member|1=MPhysicsProperties::MPhysicsProperties(void)|2=}}
{{doxybot-member|MPhysicsProperties::MPhysicsProperties(const MPhysicsProperties &physicsProperties)|}}
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{{doxybot-member|1=MPhysicsProperties::MPhysicsProperties(const MPhysicsProperties &physicsProperties)|2=}}
{{doxybot-member|MPhysicsProperties::~MPhysicsProperties(void)|}}
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{{doxybot-member|1=MPhysicsProperties::~MPhysicsProperties(void)|2=}}
{{doxybot-member|void MPhysicsProperties::deleteConstraint(void)|}}
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{{doxybot-member|1=void MPhysicsProperties::deleteConstraint(void)|2=}}
{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::createConstraint(void)|}}
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{{doxybot-member|1=MPhysicsConstraint* MPhysicsProperties::createConstraint(void)|2=}}
{{doxybot-member|MPhysicsConstraint* MPhysicsProperties::getConstraint(void)|}}
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{{doxybot-member|1=MPhysicsConstraint* MPhysicsProperties::getConstraint(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setShapeId(unsigned int shapeId)|}}
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{{doxybot-member|1=void MPhysicsProperties::setShapeId(unsigned int shapeId)|2=}}
{{doxybot-member|unsigned int MPhysicsProperties::getShapeId(void)|}}
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{{doxybot-member|1=unsigned int MPhysicsProperties::getShapeId(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setCollisionObjectId(unsigned int collisionObjectId)|}}
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{{doxybot-member|1=void MPhysicsProperties::setCollisionObjectId(unsigned int collisionObjectId)|2=}}
{{doxybot-member|unsigned int MPhysicsProperties::getCollisionObjectId(void)|}}
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{{doxybot-member|1=unsigned int MPhysicsProperties::getCollisionObjectId(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setCollisionShape(M_COLLISION_SHAPE_TYPE collisionShape)|}}
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{{doxybot-member|1=void MPhysicsProperties::setCollisionShape(M_COLLISION_SHAPE_TYPE collisionShape)|2=}}
{{doxybot-member|M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape(void)|}}
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{{doxybot-member|1=M_COLLISION_SHAPE_TYPE MPhysicsProperties::getCollisionShape(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setGhost(bool ghost)|}}
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{{doxybot-member|1=void MPhysicsProperties::setGhost(bool ghost)|2=}}
{{doxybot-member|bool MPhysicsProperties::isGhost(void)|}}
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{{doxybot-member|1=bool MPhysicsProperties::isGhost(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setMass(float mass)|}}
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{{doxybot-member|1=void MPhysicsProperties::setMass(float mass)|2=}}
{{doxybot-member|float MPhysicsProperties::getMass(void)|}}
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{{doxybot-member|1=float MPhysicsProperties::getMass(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setFriction(float friction)|}}
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{{doxybot-member|1=void MPhysicsProperties::setFriction(float friction)|2=}}
{{doxybot-member|float MPhysicsProperties::getFriction(void)|}}
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{{doxybot-member|1=float MPhysicsProperties::getFriction(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setRestitution(float restitution)|}}
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{{doxybot-member|1=void MPhysicsProperties::setRestitution(float restitution)|2=}}
{{doxybot-member|float MPhysicsProperties::getRestitution(void)|}}
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{{doxybot-member|1=float MPhysicsProperties::getRestitution(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setLinearDamping(float linearDamping)|}}
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{{doxybot-member|1=void MPhysicsProperties::setLinearDamping(float linearDamping)|2=}}
{{doxybot-member|float MPhysicsProperties::getLinearDamping(void)|}}
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{{doxybot-member|1=float MPhysicsProperties::getLinearDamping(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setAngularDamping(float angularDamping)|}}
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{{doxybot-member|1=void MPhysicsProperties::setAngularDamping(float angularDamping)|2=}}
{{doxybot-member|float MPhysicsProperties::getAngularDamping(void)|}}
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{{doxybot-member|1=float MPhysicsProperties::getAngularDamping(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setAngularFactor(float angularFactor)|}}
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{{doxybot-member|1=void MPhysicsProperties::setAngularFactor(float angularFactor)|2=}}
{{doxybot-member|float MPhysicsProperties::getAngularFactor(void)|}}
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{{doxybot-member|1=float MPhysicsProperties::getAngularFactor(void)|2=}}
{{doxybot-member|void MPhysicsProperties::setLinearFactor(const MVector3 &linearFactor)|}}
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{{doxybot-member|1=void MPhysicsProperties::setLinearFactor(const MVector3 &linearFactor)|2=}}
{{doxybot-member|MVector3* MPhysicsProperties::getLinearFactor(void)|}}
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{{doxybot-member|1=MVector3* MPhysicsProperties::getLinearFactor(void)|2=}}
 
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{{doxybot-categories}}
 
</includeonly>
 
</includeonly>

Latest revision as of 14:13, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MPhysicsProperties that it is trancluded into.

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