ClassMGuiTextureFont

From MaratisWiki
(Difference between revisions)
Jump to: navigation, search
 
Line 1: Line 1:
 
<noinclude>{{doxybot-warning|MGuiTextureFont}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MGuiTextureFont}}</noinclude><includeonly>
{{doxybot-class|MGuiTextureFont|}}
+
{{doxybot-class|1=MGuiTextureFont|2=}}
{{doxybot-member|unsigned int MGuiTextureFont::m_textureNone|}}
+
{{doxybot-member|1=unsigned int MGuiTextureFont::m_textureNone|2=}}
{{doxybot-member|float MGuiTextureFont::m_spaceNone|}}
+
{{doxybot-member|1=float MGuiTextureFont::m_spaceNone|2=}}
{{doxybot-member|float MGuiTextureFont::m_tabSpaceNone|}}
+
{{doxybot-member|1=float MGuiTextureFont::m_tabSpaceNone|2=}}
{{doxybot-member|MGuiTextureFont::MGuiTextureFont(const char *filename)|}}
+
{{doxybot-member|1=MGuiTextureFont::MGuiTextureFont(const char *filename)|2=}}
{{doxybot-member|void MGuiTextureFont::setTexture(unsigned int textureId)|}}
+
{{doxybot-member|1=void MGuiTextureFont::setTexture(unsigned int textureId)|2=}}
{{doxybot-member|unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)|}}
+
{{doxybot-member|1=unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)|2=}}
{{doxybot-member|MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)|}}
+
{{doxybot-member|1=MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)|2=}}
{{doxybot-member|MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)|}}
+
{{doxybot-member|1=MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)|2=}}
{{doxybot-member|void MGuiTextureFont::setSpace(const float space)|}}
+
{{doxybot-member|1=void MGuiTextureFont::setSpace(const float space)|2=}}
{{doxybot-member|float MGuiTextureFont::getSpace(void)|}}
+
{{doxybot-member|1=float MGuiTextureFont::getSpace(void)|2=}}
{{doxybot-member|void MGuiTextureFont::setTabSpace(const float tabSpace)|}}
+
{{doxybot-member|1=void MGuiTextureFont::setTabSpace(const float tabSpace)|2=}}
{{doxybot-member|float MGuiTextureFont::getTabSpace(void)|}}
+
{{doxybot-member|1=float MGuiTextureFont::getTabSpace(void)|2=}}
{{doxybot-member|void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)|}}
+
{{doxybot-member|1=void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)|2=}}
{{doxybot-member|void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)|}}
+
{{doxybot-member|1=void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)|2=}}
 
{{doxybot-categories}}
 
{{doxybot-categories}}
 
</includeonly>
 
</includeonly>

Latest revision as of 14:10, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MGuiTextureFont that it is trancluded into.

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox