ClassMFXManager

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<noinclude>{{doxybot-warning|MFXManager}}</noinclude><includeonly>
 
<noinclude>{{doxybot-warning|MFXManager}}</noinclude><includeonly>
 
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{{doxybot-class|1=MFXManager|2=}}
==vector<MFXRef *> MFXManager::m_FXRefsNone==
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{{doxybot-member|1=vector<MFXRef *> MFXManager::m_FXRefsNone|2=}}
 
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{{doxybot-member|1=virtual MFXManager::~MFXManager(void)|2=}}
==virtual MFXManager::~MFXManager(void)==
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{{doxybot-member|1=virtual void MFXManager::clear(void)|2=}}
 
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{{doxybot-member|1=MFXRef* MFXManager::addFXRef(unsigned int FXId, MShaderRef *vertexShaderRef, MShaderRef *pixelShaderRef)|2=}}
==virtual void MFXManager::clear(void)==
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{{doxybot-member|1=MFXRef* MFXManager::getFXRef(unsigned int id)|2=}}
 
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{{doxybot-member|1=unsigned int MFXManager::getFXRefsNumber(void)|2=}}
==MFXRef* MFXManager::addFXRef(unsigned int FXId, MShaderRef *vertexShaderRef, MShaderRef *pixelShaderRef)==
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{{doxybot-categories}}
 
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</includeonly>
==MFXRef* MFXManager::getFXRef(unsigned int id)==
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==unsigned int MFXManager::getFXRefsNumber(void)==
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[[Category:Doxygen]][[Category:C++ API]]</includeonly>
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Latest revision as of 14:10, 8 February 2014

This page is automatically edited by Doxybot. Do not edit it manually, human! Edit instead the main page MFXManager that it is trancluded into.

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