ChangeScene

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{{lua-function|changeScene|scene}}
 
{{lua-function|changeScene|scene}}
  
Change the scene of the current level :
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Change the scene of the current level.
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{{lua-function-param|scene|scene to change to}}
  
 
     scene = getScene("nextScene")
 
     scene = getScene("nextScene")

Latest revision as of 00:54, 9 February 2014

changeScene(scene)

Change the scene of the current level.

  • scene : scene to change to
   scene = getScene("nextScene")
   changeScene(scene)

Note: the loading time depends of the number of physics objects to initialize and the data type of the scene, a scene with 'Dynamic' data mode implies the loading of the textures and sounds of the scene, when a scene with a 'Static' data mode already have its textures and sounds in memory.

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