Building Maratis

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At the end of the build, if successful, the final binaries will be installed in '''''trunk/dev/prod'''''
 
At the end of the build, if successful, the final binaries will be installed in '''''trunk/dev/prod'''''
  
==Whants more help ?==
+
==Want more help ?==
  
 
[[Building Maratis for Windows]] - Step by step tutorial for Windows
 
[[Building Maratis for Windows]] - Step by step tutorial for Windows

Revision as of 10:13, 27 July 2014

Contents

Download source code

Maratis source code is available from the subversion repository at Google Code.

Use this command to anonymously check out the latest project source code:

 svn checkout http://maratis.googlecode.com/svn/ maratis-read-only

Building on Windows, Mac and Linux

The current version of the build system uses Python 2 and Scons to produce binaries for Windows, OSX and Linux.

Go to trunk/dev and type:

 python scons.py

Debug:

 python scons.py build_mode=debug

At the end of the build, if successful, the final binaries will be installed in trunk/dev/prod

Want more help ?

Building Maratis for Windows - Step by step tutorial for Windows

Building for iOS

  1. Open branches/iPhonePublishing/Project/example.xcodeproj with Xcode.
  2. Import you own game project with all the data in the "Resources" group folder
  3. If necessary, import your C++ game plugin code, and call it in "EAGLView.mm"
  4. Build and run
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