AddTorque

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(Created page with "Add a torque (angular force) to an object. Make sure Physics and the mass of the object is enabled in the object proprieties, otherwise it won't rotate. The "local" argument i...")
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Revision as of 19:24, 7 January 2013

Add a torque (angular force) to an object. Make sure Physics and the mass of the object is enabled in the object proprieties, otherwise it won't rotate. The "local" argument is optional (local coordinates), without it the transformation is global (global coordinates).

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