Activate

(Difference between revisions)
Jump to: navigation, search
Line 9: Line 9:
  
 
[[Category:Lua scripting]]
 
[[Category:Lua scripting]]
 +
[[Category:Lua function]]
 +
[[Category:Object]]

Revision as of 19:24, 4 February 2014

Activates an object wich was already in the 3d scene but deactivated.

   object = getObject("object")
   deactivate(object) 
   function onSceneUpdate()
       if isKeyPressed("UP") then activate(object) end
       if isKeyPressed("DOWN") then deactivate(object) end
   end
Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox