Activate

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{{lua-function|activate|object}}
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Activates an object wich was already in the 3d scene but deactivated.
 
Activates an object wich was already in the 3d scene but deactivated.
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{{lua-function-param|object|object to operate on}}
  
 
     object = getObject("object")
 
     object = getObject("object")
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[[Category:Lua scripting]]
 
[[Category:Lua scripting]]
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[[Category:Lua function]]
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[[Category:Object]]

Latest revision as of 01:15, 9 February 2014

activate(object)

Activates an object wich was already in the 3d scene but deactivated.

  • object : object to operate on
   object = getObject("object")
   deactivate(object) 
   function onSceneUpdate()
       if isKeyPressed("UP") then activate(object) end
       if isKeyPressed("DOWN") then deactivate(object) end
   end
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