MMaterialAnim
From MaratisWiki
unsigned int MMaterialAnim::m_opacityKeysNumberNoneunsigned int MMaterialAnim::m_shininessKeysNumberNoneunsigned int MMaterialAnim::m_customValueKeysNumberNoneunsigned int MMaterialAnim::m_diffuseKeysNumberNoneunsigned int MMaterialAnim::m_specularKeysNumberNoneunsigned int MMaterialAnim::m_emitKeysNumberNoneunsigned int MMaterialAnim::m_customColorKeysNumberNoneMKey* MMaterialAnim::m_opacityKeysNoneMKey* MMaterialAnim::m_shininessKeysNoneMKey* MMaterialAnim::m_customValueKeysNoneMKey* MMaterialAnim::m_diffuseKeysNoneMKey* MMaterialAnim::m_specularKeysNoneMKey* MMaterialAnim::m_emitKeysNoneMKey* MMaterialAnim::m_customColorKeysNoneMMaterialAnim::MMaterialAnim(void)MMaterialAnim::~MMaterialAnim(void)MKey* MMaterialAnim::allocOpacityKeys(unsigned int size)MKey* MMaterialAnim::allocShininessKeys(unsigned int size)MKey* MMaterialAnim::allocCustomValueKeys(unsigned int size)MKey* MMaterialAnim::allocDiffuseKeys(unsigned int size)MKey* MMaterialAnim::allocSpecularKeys(unsigned int size)MKey* MMaterialAnim::allocEmitKeys(unsigned int size)MKey* MMaterialAnim::allocCustomColorKeys(unsigned int size)void MMaterialAnim::clearOpacityKeys(void)void MMaterialAnim::clearShininessKeys(void)void MMaterialAnim::clearCustomValueKeys(void)void MMaterialAnim::clearDiffuseKeys(void)void MMaterialAnim::clearSpecularKeys(void)void MMaterialAnim::clearEmitKeys(void)void MMaterialAnim::clearCustomColorKeys(void)unsigned int MMaterialAnim::getOpacityKeysNumber(void)unsigned int MMaterialAnim::getShininessKeysNumber(void)unsigned int MMaterialAnim::getCustomValueKeysNumber(void)unsigned int MMaterialAnim::getDiffuseKeysNumber(void)unsigned int MMaterialAnim::getSpecularKeysNumber(void)unsigned int MMaterialAnim::getEmitKeysNumber(void)unsigned int MMaterialAnim::getCustomColorKeysNumber(void)MKey* MMaterialAnim::getOpacityKeys(void)MKey* MMaterialAnim::getShininessKeys(void)MKey* MMaterialAnim::getCustomValueKeys(void)MKey* MMaterialAnim::getDiffuseKeys(void)MKey* MMaterialAnim::getSpecularKeys(void)MKey* MMaterialAnim::getEmitKeys(void)MKey* MMaterialAnim::getCustomColorKeys(void)