MGuiText
From MaratisWiki
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std::string MGuiText::m_textNone
MGuiText::MGuiText(const char *text, const MVector2 &position, float size, const MVector4 &color)
void MGuiText::setText(const char *text)
void MGuiText::updateFromVariable(void)
void MGuiText::draw(void)
const char* MGuiText::getText(void)