MGuiButton
From MaratisWiki
std::string MGuiButton::m_textNoneMGUI_BUTTON_MODES MGuiButton::m_modeNoneunsigned int MGuiButton::m_groupIdNonebool MGuiButton::m_isActiveNonevoid(* MGuiButton::m_pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))(MGuiButton *button, MGuiEvent *guiEvent)MGuiButton::MGuiButton(const MVector2 &position, const MVector2 &scale, const MVector4 &color, void(*pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))bool MGuiButton::isActive(void)void MGuiButton::sendVariable(void)void MGuiButton::updateFromVariable(void)void MGuiButton::onChange(void)void MGuiButton::setText(const char *text)bool MGuiButton::isCheckButton(void)bool MGuiButton::isGroupButton(void)void MGuiButton::setMode(MGUI_BUTTON_MODES mode)MGUI_BUTTON_MODES MGuiButton::getMode(void)bool MGuiButton::unPressGroupButtons(void)void MGuiButton::setGroupId(unsigned int id)unsigned int MGuiButton::getGroupId(void)void MGuiButton::onEvent(MWinEvent *windowEvent)void MGuiButton::setPointerEvent(void(*pointerEvent)(MGuiButton *button, MGuiEvent *guiEvent))const char* MGuiButton::getText(void)void MGuiButton::setPressed(bool pressed)void MGuiButton::draw(void)void MGuiButton::press(bool press)