MGame
From MaratisWiki
bool MGame::m_isRunningNone
MGame::MGame(void)
virtual MGame::~MGame(void)
bool MGame::isRunning(void)
void MGame::begin(void)
void MGame::end(void)
virtual void MGame::update(void)
virtual void MGame::draw(void)
virtual void MGame::onBegin(void)
virtual void MGame::onEnd(void)
virtual void MGame::onBeginLevel(void)
virtual void MGame::onEndLevel(void)
virtual void MGame::onBeginScene(void)
virtual void MGame::onEndScene(void)