MFXManager
From MaratisWiki
vector<MFXRef *> MFXManager::m_FXRefsNonevirtual MFXManager::~MFXManager(void)virtual void MFXManager::clear(void)MFXRef* MFXManager::addFXRef(unsigned int FXId, MShaderRef *vertexShaderRef, MShaderRef *pixelShaderRef)MFXRef* MFXManager::getFXRef(unsigned int id)unsigned int MFXManager::getFXRefsNumber(void)