MFXManager
From MaratisWiki
vector<MFXRef *> MFXManager::m_FXRefsNone
virtual MFXManager::~MFXManager(void)
virtual void MFXManager::clear(void)
MFXRef* MFXManager::addFXRef(unsigned int FXId, MShaderRef *vertexShaderRef, MShaderRef *pixelShaderRef)
MFXRef* MFXManager::getFXRef(unsigned int id)
unsigned int MFXManager::getFXRefsNumber(void)