MArmatureAnimRef
From MaratisWiki
MArmatureAnim* MArmatureAnimRef::m_armatureAnimNone
MArmatureAnimRef::MArmatureAnimRef(MArmatureAnim *armatureAnim, const char *filename)
MArmatureAnimRef::~MArmatureAnimRef(void)
void MArmatureAnimRef::clear(void)
void MArmatureAnimRef::destroy(void)
void MArmatureAnimRef::update(void)
int MArmatureAnimRef::getType(void)
MArmatureAnim* MArmatureAnimRef::getArmatureAnim(void)
static MArmatureAnimRef* MArmatureAnimRef::getNew(MArmatureAnim *armatureAnim, const char *filename)