MGuiWindow
From MaratisWiki
bool MGuiWindow::m_breakEventsNone
bool MGuiWindow::m_isScrolledNone
MVector2 MGuiWindow::m_scrollNone
MVector2 MGuiWindow::m_maxScrollNone
MVector2 MGuiWindow::m_minScrollNone
MVector2 MGuiWindow::m_marginNone
MGuiSlide MGuiWindow::m_hScrollSlideNone
MGuiSlide MGuiWindow::m_vScrollSlideNone
void(* MGuiWindow::m_pointerEvent)(MGuiWindow *window, MGuiEvent *guiEvent))(MGuiWindow *window, MGuiEvent *guiEvent)
std::vector<MGui2d *> MGuiWindow::m_objectsNone
std::vector<MGuiButton *> MGuiWindow::m_buttonsNone
std::vector<MGuiText *> MGuiWindow::m_textsNone
std::vector<MGuiImage *> MGuiWindow::m_imagesNone
std::vector<MGuiEditText *> MGuiWindow::m_editTextsNone
std::vector<MGuiSlide *> MGuiWindow::m_slidesNone
MGuiWindow::MGuiWindow(const MVector2 &position, const MVector2 &scale, const MVector4 &color, void(*pointerEvent)(MGuiWindow *window, MGuiEvent *guiEvent))
virtual MGuiWindow::~MGuiWindow(void)
void MGuiWindow::clear(void)
bool MGuiWindow::isScrollBarPressed(void)
void MGuiWindow::updateScrollingBar(void)
void MGuiWindow::setScrollBarVisible(bool visible)
void MGuiWindow::autoScale(void)
void MGuiWindow::setMargin(const MVector2 &margin)
MVector2 MGuiWindow::getMargin(void)
bool MGuiWindow::isScrolled(void)
void MGuiWindow::setScrolled(bool scroll)
void MGuiWindow::resizeScroll(void)
void MGuiWindow::moveScroll(const MVector2 &direction)
void MGuiWindow::limitScroll(void)
MVector2 MGuiWindow::getScroll(void)
void MGuiWindow::setScroll(const MVector2 &scroll)
void MGuiWindow::drawWindowMenus(void)
int MGuiWindow::onWindowMenusEvent(MWinEvent *windowEvent)
unsigned int MGuiWindow::getButtonsNumber(void)
unsigned int MGuiWindow::getMenusNumber(void)
unsigned int MGuiWindow::getTextsNumber(void)
unsigned int MGuiWindow::getImagesNumber(void)
unsigned int MGuiWindow::getEditTextsNumber(void)
unsigned int MGuiWindow::getSlidesNumber(void)
MGuiButton* MGuiWindow::getButton(const unsigned int id)
MGuiMenu* MGuiWindow::getMenu(const unsigned int id)
MGuiText* MGuiWindow::getText(const unsigned int id)
MGuiImage* MGuiWindow::getImage(const unsigned int id)
MGuiEditText* MGuiWindow::getEditText(const unsigned int id)
MGuiSlide* MGuiWindow::getSlide(const unsigned int id)
void MGuiWindow::addButton(MGuiButton *button)
void MGuiWindow::addText(MGuiText *text)
void MGuiWindow::addImage(MGuiImage *image)
void MGuiWindow::addEditText(MGuiEditText *editText)
void MGuiWindow::addSlide(MGuiSlide *slide)
bool MGuiWindow::breakEvents(void)
bool MGuiWindow::isSomethingEditing(void)
void MGuiWindow::onEvent(MWinEvent *windowEvent)
void MGuiWindow::setPointerEvent(void(*pointerEvent)(MGuiWindow *window, MGuiEvent *guiEvent))
void MGuiWindow::setHighLight(bool highLight)
void MGuiWindow::draw(void)
bool MGuiWindow::isHorizontalScroll(void)
bool MGuiWindow::isVerticalScroll(void)
void MGuiWindow::rescaleScrollingBar(void)
void MGuiWindow::internalEvent(MWinEvent *windowEvent)