MBehaviorManager
From MaratisWiki
vector<MBehaviorCreator *> MBehaviorManager::m_behaviorsNone
MBehaviorManager::MBehaviorManager(void)
virtual MBehaviorManager::~MBehaviorManager(void)
void MBehaviorManager::clear(void)
void MBehaviorManager::addBehavior(const char *name, int objectFilter, MBehavior *(*getNewBehaviorFunctionPointer)(MObject3d *parentObject))
MBehaviorCreator* MBehaviorManager::getBehaviorByName(const char *name)
unsigned int MBehaviorManager::getBehaviorsNumber(void)
MBehaviorCreator* MBehaviorManager::getBehaviorByIndex(const unsigned int id)