Deactivate
From MaratisWiki
Deactivate an object.
object = getObject("object") function onSceneUpdate() if isKeyPressed("UP") then activate(object) end if isKeyPressed("DOWN") then deactivate(object) end end
NOTE : For now deactivate only hide an object but the object still interacts with environment, this is a bug that will be corrected in the next maratis version.