Rotate
From MaratisWiki
Rotates the object. The first 3 zeros are X,Y,Z values and the last is the angle.
To increase rotating speed, put higher value at angle.
Example 1 : Continuous rotation
object = getObject("object")
-- Scene update
function onSceneUpdate()
rotate(object, {0, 0, 1}, 1, "local")
end
Example 2 : Rotation on key press (Space)
object = getObject("object")
-- Scene update
function onSceneUpdate()
if isKeyPressed("SPACE") then rotate(object, {0, 0, 1}, 1, "local") end
end