EnableCameraLayer
From MaratisWiki
enableCameraLayer(camera, scene)
Enable a camera layer (draws a separate scene on top of the specified camera). It can be used to draw an interface on top of a game.
note : the layer will be visible when the specified camera is active
-
camera
: camera -
scene
: scene
GuiScene = getScene("GuiScene") Camera = getObject("Camera") enableCameraLayer(Camera, GuiScene)