EnableCameraLayer

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enableCameraLayer(camera, scene)

Enable a camera layer (draws a separate scene on top of the specified camera). It can be used to draw an interface on top of a game. note : the layer will be visible when the specified camera is active

  • camera : camera
  • scene : scene
   GuiScene = getScene("GuiScene")
   Camera = getObject("Camera")
   enableCameraLayer(Camera, GuiScene)
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