GetObject

From MaratisWiki
Revision as of 00:13, 9 February 2014 by Dahnielson (Talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

getObject(objectName)

Any object you want to apply an action must be declared with getObject, e.g. if you try to translate an object without declaring it first, nothing will happen.

  • objectName : object name

To declare an object, simply put at the top of the script :

   object = getObject("object") 

To declare an object from another scene, include the scene as first argument :

   scene2 = getScene("scene2")
   scene2object = getObject(scene2, "object")

You can also give it a different name :

   CustomName = getObject("object")

Note: You must do the same for anything you want to apply a script. It includes Camera, Text, Meshes and Sounds.

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox