EnableCameraLayer
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Revision as of 00:10, 9 February 2014 by Dahnielson (Talk | contribs)
enableCameraLayer(object, scene)
Enable a camera layer (draws a separate scene on top of the camera). It can be used to draw an interface on top of a game.
-
object
: object to operate on -
scene
: scene
GuiScene = getScene("GuiScene") Camera = getObject("Camera") enableCameraLayer(Camera, GuiScene)