EnableCameraLayer

From MaratisWiki
Revision as of 00:10, 9 February 2014 by Dahnielson (Talk | contribs)
Jump to: navigation, search

enableCameraLayer(object, scene)

Enable a camera layer (draws a separate scene on top of the camera). It can be used to draw an interface on top of a game.

  • object : object to operate on
  • scene : scene
   GuiScene = getScene("GuiScene")
   Camera = getObject("Camera")
   enableCameraLayer(Camera, GuiScene)
Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox