MOCamera
From MaratisWiki
Revision as of 01:19, 8 February 2014 by Dahnielson (Talk | contribs)
bool MOCamera::m_fogNonebool MOCamera::m_orthoNonefloat MOCamera::m_fovNonefloat MOCamera::m_fogDistanceNonefloat MOCamera::m_clippingNearNonefloat MOCamera::m_clippingFarNoneMVector3 MOCamera::m_clearColorNoneMMatrix4x4 MOCamera::m_currentViewMatrixNoneMMatrix4x4 MOCamera::m_currentProjMatrixNoneint MOCamera::m_currentViewport[4][4]MFrustum MOCamera::m_frustumNoneunsigned int MOCamera::m_sceneLayerNoneMTextureRef* MOCamera::m_renderColorTextureNoneMTextureRef* MOCamera::m_renderDepthTextureNoneMOCamera::MOCamera(void)MOCamera::~MOCamera(void)MOCamera::MOCamera(const MOCamera &camera)int MOCamera::getType(void)void MOCamera::enableFog(const bool fog)void MOCamera::enableOrtho(const bool ortho)void MOCamera::setFov(const float fov)void MOCamera::setFogDistance(const float fogDistance)void MOCamera::setClippingNear(const float clippingNear)void MOCamera::setClippingFar(const float clippingFar)bool MOCamera::isOrtho(void)bool MOCamera::hasFog(void)float MOCamera::getClippingNear(void)float MOCamera::getClippingFar(void)float MOCamera::getFov(void)float MOCamera::getFogDistance(void)void MOCamera::setClearColor(MVector3 clearColor)MVector3 MOCamera::getClearColor(void) constMVector3 MOCamera::getProjectedPoint(const MVector3 &point) constMVector3 MOCamera::getUnProjectedPoint(const MVector3 &point) constMMatrix4x4* MOCamera::getCurrentViewMatrix(void)MMatrix4x4* MOCamera::getCurrentProjMatrix(void)int* MOCamera::getCurrentViewport(void)MFrustum* MOCamera::getFrustum(void)void MOCamera::setSceneLayer(unsigned int sceneLayer)unsigned int MOCamera::getSceneLayer(void)void MOCamera::setRenderColorTexture(MTextureRef *renderColorTexture)void MOCamera::setRenderDepthTexture(MTextureRef *renderDepthTexture)MTextureRef* MOCamera::getRenderColorTexture(void)MTextureRef* MOCamera::getRenderDepthTexture(void)void MOCamera::updateListener(void)void MOCamera::enable(void)