ClassMGuiSlide
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Contents
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float MGuiSlide::m_valueNone
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float MGuiSlide::m_minValueNone
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float MGuiSlide::m_maxValueNone
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MVector2 MGuiSlide::m_offsetNone
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MVector2 MGuiSlide::m_directionNone
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MGui2d MGuiSlide::m_buttonNone
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void(* MGuiSlide::m_pointerEvent)(MGuiSlide *slide, MGuiEvent *guiEvent))(MGuiSlide *slide, MGuiEvent *guiEvent)
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void MGuiSlide::sendVariable(void)
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void MGuiSlide::updateFromVariable(void)
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MGuiSlide::MGuiSlide(MVector2 position, MVector2 scale, MVector4 color, void(*pointerEvent)(MGuiSlide *slide, MGuiEvent *guiEvent))
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void MGuiSlide::setDirection(const MVector2 &direction)
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void MGuiSlide::setValue(float value)
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void MGuiSlide::setMinValue(float min)
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void MGuiSlide::setMaxValue(float max)
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void MGuiSlide::setButtonScale(const MVector2 &scale)
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float MGuiSlide::getNormalizedValue(void)
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float MGuiSlide::getValue(void)
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float MGuiSlide::getMinValue(void)
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float MGuiSlide::getMaxValue(void)
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float MGuiSlide::getValueFromPoint(const MVector2 &point)
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MVector2 MGuiSlide::getDirection(void)
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MVector2 MGuiSlide::getButtonScale(void)
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MVector2 MGuiSlide::getButtonPosition(void)
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MVector2 MGuiSlide::getPointfromValue(float value)
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void MGuiSlide::onChange(void)
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void MGuiSlide::updatePosition(void)
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void MGuiSlide::onEvent(MWinEvent *windowEvent)
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void MGuiSlide::setPointerEvent(void(*pointerEvent)(MGuiSlide *slide, MGuiEvent *guiEvent))
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void MGuiSlide::draw(void)
float MGuiSlide::m_valueNone
float MGuiSlide::m_minValueNone
float MGuiSlide::m_maxValueNone
MVector2 MGuiSlide::m_offsetNone
MVector2 MGuiSlide::m_directionNone
MGui2d MGuiSlide::m_buttonNone
void(* MGuiSlide::m_pointerEvent)(MGuiSlide *slide, MGuiEvent *guiEvent))(MGuiSlide *slide, MGuiEvent *guiEvent)
void MGuiSlide::sendVariable(void)
void MGuiSlide::updateFromVariable(void)
MGuiSlide::MGuiSlide(MVector2 position, MVector2 scale, MVector4 color, void(*pointerEvent)(MGuiSlide *slide, MGuiEvent *guiEvent))
void MGuiSlide::setDirection(const MVector2 &direction)
void MGuiSlide::setValue(float value)
void MGuiSlide::setMinValue(float min)
void MGuiSlide::setMaxValue(float max)
void MGuiSlide::setButtonScale(const MVector2 &scale)
float MGuiSlide::getNormalizedValue(void)
float MGuiSlide::getValue(void)
float MGuiSlide::getMinValue(void)
float MGuiSlide::getMaxValue(void)
float MGuiSlide::getValueFromPoint(const MVector2 &point)
MVector2 MGuiSlide::getDirection(void)
MVector2 MGuiSlide::getButtonScale(void)
MVector2 MGuiSlide::getButtonPosition(void)
MVector2 MGuiSlide::getPointfromValue(float value)
void MGuiSlide::onChange(void)
void MGuiSlide::updatePosition(void)
void MGuiSlide::onEvent(MWinEvent *windowEvent)
void MGuiSlide::setPointerEvent(void(*pointerEvent)(MGuiSlide *slide, MGuiEvent *guiEvent))
void MGuiSlide::draw(void)
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