ClassMBox3d
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Dahnielson
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Contents
1
MVector3 MBox3d::minNone
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MVector3 MBox3d::maxNone
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MBox3d::MBox3d(void)
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MBox3d::MBox3d(const MBox3d &box)
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MBox3d::MBox3d(const MVector3 &_min, const MVector3 &_max)
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void MBox3d::initFromPoints(const MVector3 *points, unsigned int pointsNumber)
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bool MBox3d::isInCollisionWith(const MBox3d &box)
MVector3 MBox3d::minNone
MVector3 MBox3d::maxNone
MBox3d::MBox3d(void)
MBox3d::MBox3d(const MBox3d &box)
MBox3d::MBox3d(const MVector3 &_min, const MVector3 &_max)
void MBox3d::initFromPoints(const MVector3 *points, unsigned int pointsNumber)
bool MBox3d::isInCollisionWith(const MBox3d &box)
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