ClassMTextureRef
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Revision as of 00:04, 8 February 2014 by
Dahnielson
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[Category:Doxygen]
Contents
1
bool MTextureRef::m_mipmapNone
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unsigned int MTextureRef::m_componentsNone
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unsigned int MTextureRef::m_widthNone
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unsigned int MTextureRef::m_heightNone
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unsigned int MTextureRef::m_textureIdNone
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MTextureRef::MTextureRef(unsigned int textureId, const char *filename, bool mipmap)
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MTextureRef::~MTextureRef(void)
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void MTextureRef::clear(void)
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void MTextureRef::destroy(void)
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void MTextureRef::update(void)
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int MTextureRef::getType(void)
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bool MTextureRef::isMipmapEnabled(void)
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unsigned int MTextureRef::getComponents(void)
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unsigned int MTextureRef::getWidth(void)
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unsigned int MTextureRef::getHeight(void)
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void MTextureRef::setWidth(unsigned int width)
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void MTextureRef::setHeight(unsigned int height)
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void MTextureRef::setTextureId(unsigned int textureId)
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unsigned int MTextureRef::getTextureId(void)
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static MTextureRef* MTextureRef::getNew(unsigned int textureId, const char *filename, bool mipmap)
bool MTextureRef::m_mipmapNone
unsigned int MTextureRef::m_componentsNone
unsigned int MTextureRef::m_widthNone
unsigned int MTextureRef::m_heightNone
unsigned int MTextureRef::m_textureIdNone
MTextureRef::MTextureRef(unsigned int textureId, const char *filename, bool mipmap)
MTextureRef::~MTextureRef(void)
void MTextureRef::clear(void)
void MTextureRef::destroy(void)
void MTextureRef::update(void)
int MTextureRef::getType(void)
bool MTextureRef::isMipmapEnabled(void)
unsigned int MTextureRef::getComponents(void)
unsigned int MTextureRef::getWidth(void)
unsigned int MTextureRef::getHeight(void)
void MTextureRef::setWidth(unsigned int width)
void MTextureRef::setHeight(unsigned int height)
void MTextureRef::setTextureId(unsigned int textureId)
unsigned int MTextureRef::getTextureId(void)
static MTextureRef* MTextureRef::getNew(unsigned int textureId, const char *filename, bool mipmap)
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