[Category:Doxygen]==unsigned int MGuiTextureFont::m_textureNone==
Contents
- 1 float MGuiTextureFont::m_spaceNone
- 2 float MGuiTextureFont::m_tabSpaceNone
- 3 MGuiTextureFont::MGuiTextureFont(const char *filename)
- 4 void MGuiTextureFont::setTexture(unsigned int textureId)
- 5 unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)
- 6 MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)
- 7 MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)
- 8 void MGuiTextureFont::setSpace(const float space)
- 9 float MGuiTextureFont::getSpace(void)
- 10 void MGuiTextureFont::setTabSpace(const float tabSpace)
- 11 float MGuiTextureFont::getTabSpace(void)
- 12 void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)
- 13 void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)
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float MGuiTextureFont::m_spaceNone
float MGuiTextureFont::m_tabSpaceNone
MGuiTextureFont::MGuiTextureFont(const char *filename)
void MGuiTextureFont::setTexture(unsigned int textureId)
unsigned int MGuiTextureFont::findPointedCharacter(const char *text, const MVector2 &position, float size, const MVector2 &point)
MVector2 MGuiTextureFont::getMaxSize(const char *text, const float size)
MVector2 MGuiTextureFont::getCharacterPosition(const char *text, const MVector2 &position, const float size, const unsigned int charId)
void MGuiTextureFont::setSpace(const float space)
float MGuiTextureFont::getSpace(void)
void MGuiTextureFont::setTabSpace(const float tabSpace)
float MGuiTextureFont::getTabSpace(void)
void MGuiTextureFont::draw(const char *text, const MVector2 &position, float size)
void MGuiTextureFont::drawSelection(const char *text, const MVector2 &position, float size, unsigned int startId, unsigned int endId)