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- Translate (00:17, 9 February 2014)
- GetPosition (00:18, 9 February 2014)
- GetRotation (00:18, 9 February 2014)
- GetScale (00:18, 9 February 2014)
- SetPosition (00:18, 9 February 2014)
- SetRotation (00:19, 9 February 2014)
- SetScale (00:19, 9 February 2014)
- GetTransformedPosition (00:19, 9 February 2014)
- GetTransformedRotation (00:19, 9 February 2014)
- GetTransformedScale (00:19, 9 February 2014)
- GetInverseRotatedVector (00:20, 9 February 2014)
- GetRotatedVector (00:20, 9 February 2014)
- GetInverseVector (00:21, 9 February 2014)
- GetTransformedVector (00:21, 9 February 2014)
- UpdateMatrix (00:21, 9 February 2014)
- GetMatrix (00:21, 9 February 2014)
- SetGravity (00:22, 9 February 2014)
- GetLinearDamping (00:23, 9 February 2014)
- SetLinearDamping (00:23, 9 February 2014)
- GetAngularDamping (00:23, 9 February 2014)
- SetAngularDamping (00:23, 9 February 2014)
- GetLinearFactor (00:24, 9 February 2014)
- SetLinearFactor (00:24, 9 February 2014)
- GetAngularFactor (00:24, 9 February 2014)
- SetAngularFactor (00:24, 9 February 2014)
- GetMass (00:24, 9 February 2014)
- SetMass (00:25, 9 February 2014)
- GetFriction (00:25, 9 February 2014)
- SetFriction (00:25, 9 February 2014)
- GetRestitution (00:25, 9 February 2014)
- SetRestitution (00:25, 9 February 2014)
- ClearForces (00:26, 9 February 2014)
- AddCentralForce (00:26, 9 February 2014)
- AddTorque (00:27, 9 February 2014)
- GetCentralForce (00:27, 9 February 2014)
- GetTorque (00:27, 9 February 2014)
- IsCollisionTest (00:27, 9 February 2014)
- IsCollisionBetween (00:27, 9 February 2014)
- GetNumCollisions (00:27, 9 February 2014)
- RayHit (00:28, 9 February 2014)
- GetLightColor (00:28, 9 February 2014)
- GetLightRadius (00:29, 9 February 2014)
- GetLightIntensity (00:29, 9 February 2014)
- GetLightShadowQuality (00:29, 9 February 2014)
- GetLightShadowBias (00:29, 9 February 2014)
- GetLightShadowBlur (00:29, 9 February 2014)
- GetLightSpotAngle (00:29, 9 February 2014)
- GetLightSpotExponent (00:29, 9 February 2014)
- SetLightColor (00:30, 9 February 2014)
- SetLightRadius (00:30, 9 February 2014)