IsAnimationOver
From MaratisWiki
Revision as of 18:05, 4 February 2014 by Dahnielson (Talk | contribs)
Do something when the current animation has finished playing. Note that it also apply to looped animations.
Basic use :
object = getObject("object")
function onSceneUpdate()
if isAnimationOver(object) then
--do something
end
end