SetText
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[[Category:Lua scripting]] | [[Category:Lua scripting]] | ||
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| + | [[Category:Text]] | ||
Revision as of 18:43, 4 February 2014
Displaying text. Can be used to display any kind of info : Objects collisions & coordinates, timers, messages, well anything you want.
Example 1 : Simple timer display. Make sure you added a Text item in the maratis editor
Text0 = getObject("Text0")
t = 0
function onSceneUpdate()
t = t + 1
text0 = "Time = " .. t -- change the last "t" to display another info
setText(Text0, text0)
end